
Joshua Williams
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this game would be great, but it has 2 big issues. one, there is zero info on anything. Tool tips don't exist. you dont get much info on any of items, stats, so on. the second and by far the worst is instant death traps, there are a lot. if you die you lose the run and everything you gained. it's beyond infuriating. EDIT: Dropped to 1 star for the issue of not being able to use some stuff due to it needing a controller
2 people found this review helpful

tirken eowin
This one deserves more stars. But, it has serious bugs in the procedurally generated levels, forcing you to restart the "run." This wouldn't be so bad except you lose everything during the run. Once you reach a checkpoint you can go back to town with your items/gold/xp, but you still must start from floor zero once you go back in the dungeon, repeating all the levels. Later on this is a disaster without the teleport items. No tooltips on anything. Fixes would make this 4.5 stars easy.
10 people found this review helpful

Reid
Game is well-made, runs well, and looks incredible. But fighting enemies, the core game mechanic, feels horrible. Enemy attacks are poorly telegraphed, you cannot tell how one will behave before you approach, and they will instantly damadge you from any angle (a big deal because of the limited grid based controls) Essentially you're discouraged from attacking enemies and when forced to it feels bad and unfair. Further amplified by small mistakes causing death and forcing restarts.
15 people found this review helpful